FC 27 Title Update 1.2.0 Includes Gameplay Adjustments and Much More
EA Sports FC 27 Title Update v1.2.0 is scheduled to arrive tomorrow, November 10 for PlayStation, Xbox, PC and Nintendo Switch. The update brings the first round of gameplay adjustments with a focus on defensive…

EA Sports FC 27 Title Update v1.2.0 is scheduled to arrive tomorrow, November 10 for PlayStation, Xbox, PC and Nintendo Switch. The update brings the first round of gameplay adjustments with a focus on defensive positioning, attacking runs and several issues players have brought up since launch.
One of the bigger changes addresses extreme defensive tactics, which have made it frustrating for some players to build up attacks. Defenders using very high defensive lines will now drop back sooner, although they’ll still play higher up the pitch than teams using other tactics. This particular adjustment will arrive through a Live Tuning Update alongside the patch.
Defensive positioning is also getting some attention. Fullbacks will no longer drop quite as deep as they sometimes did before, helping teams maintain a more consistent defensive line. On the attacking side, players should make smarter runs to stay onside, while AI teammates will provide better support and take advantage of open space around the box. Offsides will still happen, but the changes should create a few more scoring opportunities.
There are also adjustments to defending immediately after kick-off, with defensive lines holding a slightly higher position to help stop opponents from dribbling straight toward goal. Auto-switching has been improved in several loose-ball situations, including after slide tackles, headed passes and shots that miss the target. Players using Authentic Gameplay will notice changes to the Team Positioning Marking Slider, while ball physics in wet weather have been tweaked to address touches that previously felt too heavy.
The team also addressed concerns about tactical variety, explaining that its earlier assessment was based on FC 26 match data from the same period last year. The team plans to keep monitoring popular tactics across different modes and skill levels to make sure players have plenty of viable options. A couple of gameplay bugs have also been fixed, including defenders getting caught out of position after deep free kicks and the Defending Aggression CPU slider not working properly in certain offline modes.
Title Update v1.2.0 also includes changes to Career Mode, Football Ultimate Team, The Grounds and more. Players can check out the official Pitch Notes for a closer look at all of the changes. The full patch notes are also posted below.
Gameplay
- Adjusted how defenders position themselves with extreme defensive line heights.
- Defenders will now drop off sooner while still maintaining a higher line than other tactics.
- This will be released as a Live Tuning Update alongside the Title Update.
- Improved some cases of fullbacks dropping too deep while defending.
- To reduce the effectiveness of scoring after a kick off, the defensive line will not drop back as far into the penalty box directly after a kick off and a defensive player will be lined up more centrally.
- Improved some cases of AI teammates drifting offside.
- Slight improvements to Attacking AI inside the box during certain counter attacks situations.
- Increased the impact of the Defending Aggression CPU Slider.
- In Street Football, improved the goalkeepers ability to save low driven shots.
- After a header pass, player control did not switch to the pass receiver.
- Fixed an issue where your teammate would not go after a loose ball following a missed shot.
- Fixed an issue where your teammate would not go after a loose ball following a slide tackle.
- Teammates could sometimes stop their run after a pass is made while waiting for it to be completed.
- In Street Football 1v1s, the goalkeeper could sometimes leave the net when the ball was shot at the opposite side of the pitch.
- Input delay could have impacted corner kick aiming indicators during online matches.
- Defenders could be out of position after a deep free kick.
- In rare cases, when performing a seal out, players could be temporarily frozen in place.
- In some cases, Clubs teams could end up with more than one goalkeeper after switching tactics mid-game.
- The attribute boost from Amps were incorrect.
- In Kick Off, Career Mode & Tournaments, the Team Positioning Marking slider was not always impacting gameplay as intended.
- In Kick Off, Career Mode & Tournaments, in rainy weather passes could feel heavier than intended.
- [PC Only] In some cases, high end PCs could encounter frequent freezing, stuttering or FPS drops during gameplay.
Ultimate Team
- Players were not always able to advance through the Evolution preview flow when attempting to re-preview an Evolution chain after backing out of an Evolution preview chain.
- Updated some player bios.
- In certain situations, after claiming a Pathway Evolution upgrade, the Ultimate Team menu did not load.
- After selecting the final reward in a Pathway Evolution, no option to go back was shown on the final confirmation screen.
- After some Rivals matches, an error about objective progress could appear.
- This did not affect any objective progress.
- When switching to the SBC Storage tab in SBCs, it could incorrectly display club Player Items instead of SBC Storage Player Items.
- After increasing a score in a Gallery Set, the notification for a new grade could be shown due to certain Gallery Sets reward notifications having a lower score requirement.
- When the correct score was achieved, the tokens and items would have been rewarded.
- In certain situations when completing a Streamlined SBC, a Player Item that had not been selected for submission could have been added into the SBC.
- Player Items impacted by this issue will be returned and affected players will be contacted in-game.
- In some cases, new tactics could be saved incorrectly and some players could be moved into the wrong positions.
- When claiming Evolution rewards, a visual issue could occur that showed the incorrect attribute upgrades.
- Badges may not have always appeared in the Tournament tree for PvE Live Events.
- In the Gallery, holographic items did not display their card effects when ungraded and viewed on the table.
- When editing team tactics, changes were not always saved.
The Grounds
- [PC Only] Added two new Settings: The Grounds Camera Mouse Sensitivity Y and The Grounds Camera Mouse Sensitivity X.
- The Edit Emote option in the Emote Wheel brought players to the outfit tab of the Edit Appearance menu instead of the emotes tab.
- After swapping Archetypes, the wrong Archetype level and background could be displayed in match intros.
- [PC Only] When loading the match intros for a Kickabouts or Street Football match, a loading animation would not be displayed.
- In some cases, editing an Archetype from within a Clubs lobby could cause players to receive an error when entering a match.
- Ping could display as 0 when rejoining a Clubs League match.
- In some cases, when playing Clubs Drop-In matches players were not assigned their preferred positions.
- Players could sometimes get stuck in a queue to join a Grounds World.
- NPCs could appear incorrectly while sitting.
- In rare cases, Player Avatars could have invisible arms when returning from In-World Rush matches.
- UI elements in the Grounds Store could overlap.
- In some cases, Objective Completion notifications were not being displayed in the Grounds Menu after completing an Objective.
- In 1v1s, after requesting a ground or throw pass from the keeper a roll pass would be performed.
- In certain 1v1 situations, the pass from the keeper could be delayed after requesting it.
- Emotes could not be previewed when viewing them as part of a Store Bundle.
- During Balloon d’Or Kickabout matches, aim-assisted shots could incorrectly target players who had already been eliminated.
- When previewing avatar customisation, some hair options displayed incorrectly.
- Some hairstyle options were missing when attempting to customise the appearance of AI Clubmates.
- Sometimes, the idle disconnect warning stayed active even after an input was made.
- On the Grounds map, clubmates and friends incorrectly appeared as grey dots instead of their unique indicators.
- In Kickabout matches, the scoreboard timer incorrectly displayed on the post-match screen.
- In rare cases, Player Avatars could become invisible and unresponsive after a Kickabout match.
- Addressed an issue where reaching the maximum level in the Season Pass caused the level-up rewards pop-up to repeatedly appear after completing every match.
- In Goal Control, the ball could sometimes become stuck in a wall.
- The Settings onboarding tutorial did not display when opening the settings menu for the first time from the Grounds World Menu.
- In some cases, party invites for Street Football and Kickabouts could not be accepted.
- The Player Avatar did not appear in the Grounds World Menu in some instances.
- Sometimes, Player Avatars could clip with Mentors in the Grounds World.
- Player Avatar animations could appear incorrectly on uneven surfaces while navigating the Grounds World.
- Queueing as a Goalkeeper in Rush or 11v11 Drop-In could cause the player to be placed in an outfield position.
- Authentic Kits could appear tucked into the pants in the Grounds World Menu.
- Amps details were still displayed for a short time after being unequipped.
- In some cases, a visual issue could occur where the same Amp could be displayed in two different Amp Slots.
- In some cases, arm sleeve accessories could appear as equipped in the Edit Appearance Menu even though they are not displayed on the Player Avatar.
- Unequip All may not have removed all Amps from Standard Amp Slots.
- Opening the Edit Appearance screen would not bring you to the emotes screen by default.
- In certain situations, repeatedly selecting a travel destination in The Grounds menu could teleport your avatar back to the original zone with missing environmental assets.
- After leaving an 11v11 match, your avatar’s name could be displayed overhead instead of your platform’s username.
- In certain situations after opening the menu and returning to the world, camera turn speed could be affected.
- In certain situations, while spectating a Balloon Ball match, the yellow player would not be visible.
- Opening the inventory from the Club Store would not bring you to the inventory.
- [PC Only] When in the menus in The Grounds, mouse clicking could ignore where the cursor was on screen.
- Objective complete notification could appear while in a cinematic in The Grounds.
- Emotes could fail to play after hitting the emote button.
- Updated Clubs Friendlies end of match AXP generation to be in-line with Clubs League Match.
Career Mode
- Removed Season Pass level up screen after playing Career Mode matches.
- Added the Energy Recovery setting for Manager Career.
- In Manager Career, enquiring about a player no longer guarantees they will go to an AI Club.
- In Manager Career, during contract negotiations, offering a different squad role will now affect a player’s wage demands.
- In Manager Career, the press conference UI will now show how certain responses affected the morale of players in the club.
- Added a Scenario Objectives tile to the Office tab for Manager Career Live Challenges.
- In Manager Career, players could request a transfer citing a lack of playtime despite having high morale and enough playtime.
- In Manager Career, players could be recalled from loan outside of the transfer window.
- If a player was near the end of their loan to buy contract, their buy clause could not be triggered.
- In Manager Career, when promoting or relegating within Deep Sim leagues, these leagues would no longer be present in the Simulated Leagues screen.
- In Manager Career, a social post could appear stating an invalid team name.
- [PC Only] While in Manager Career’s negotiation screen, clicking and holding the left mouse button could trigger the reset offer button.
- In Manager Career Live Starting Point, the UEFA Women’s Champions League standings and tournament progress did not update correctly after simulating to the end of the season.
- Sometimes in Manager Career, the Scout Player button could temporarily disappear.
- In Manager Career, sorting youth players by Overall or Potential did not function as intended.
- Sometimes, in Manager Career, custom tactics screens did not display correctly after saving and reloading a save file.
- In Manager Career, some options incorrectly remained available in the Action List after finalising or rejecting a player contract renewal offer.
- In Player Career, the Match Objectives screen could remain visible during gameplay.
- Sometimes, in Player Career, saved training presets could not be loaded or selected for future training sessions after being created.
- In the Manager Career, an incorrect UI could have been displayed during contract renegotiations.
- In Manager Career, the option to enter the development plan could show while currently in the development plan.
- In Manager Career, if a player was offered a contract by another club, the option to offer them a new contract would not appear in the action list.
- In certain situations in Manager Career, it was possible to approach to sign players from rival clubs.
- In Manager Career, it was possible to set a men’s team as a rival when managing a club from a women’s league.
- In Manager Career, on a match day, the hold to advance option would not simulate the match as intended.
- In certain situations in Manager Career, after swapping to an international team and then back to the club team, some player’s morale could have become unhappy.
- In Manager Career, after loaning a player from a club, the kit number they used in that club could not be assigned to them while on your team.
- In Player Career, it was not possible to search by Ovr rating from the Squad Hub.
- In Manager Career, after renewing a player’s contract, the remaining time on the contract would not calculate the existing remaining time on their previous contract.
- In Manager career, if a player had both a red card and an injury, the status icons would not show as intended in all squad views.
- Addressed some instances of disconnecting and improved stability across Career Mode flows.
General, Audio, and Visual
- Updated some hair, kits, text, badges, crests, boots, banners, ad boards, cinematics, headshots, starheads, stadiums, trophies, mascots, props, gloves, sleeves, face accessories, overlays, cameras, tops, indicators, outfits, pants, NPCs, button callouts, 2D assets, lighting, audio, subtitles, commentary, scoreboard, world elements, balls, TIFOs, accessories, artwork, UI elements and error messages.
- Addressed various stability issues that could have occurred.
- In certain situations, EA Connect could fail to open after pressing the button input.
- New report options have been added to EA Connect for disruptive behaviour.
- [Switch / Switch 2 Only] Pre-order content could fail to be delivered when launching the game for the first time.
- All content would be delivered the next time the game was launched.
- Sometimes, sending a game invitation via the EA Connect menu did not function as expected.
- [PC Only] Sometimes, a PS4 DualShock controller connected via Bluetooth did not work as expected.
- [PC Only] Connecting multiple controllers simultaneously could result in some controllers losing vibration functionality entirely.
- After editing Created Players, their faces and bodies could incorrectly appear grey after a title update.
- [Switch 2 Only] Incorrect buttons could be displayed in the in-match trainer.
- [Switch 2 Only] Addressed an issue where enabling Text-to-Speech did not produce any audio narration on supported menus and UI elements.
- After receiving an invite to an online friendly, if the host left the game, no message would show to say the session is no longer available.
- [PS5 Only] In certain situations, after reconnecting a DualSense® wireless controller, audio from the controller could fail to play as intended.
- In specific cases, the selected default stadium in the Main Menu settings could appear incorrectly.
- When idle in the Practice Arena Menu, players may have encountered a black screen when resuming Practice Arena gameplay.
- [PC Only] When moving direction in a free kick or corner, there could be a delay in the indicator moving on screen.